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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/road/roadBump.obj" type="ArrayMesh" id=1] [ext_resource path="res://scripts/road/road.gd" type="Script" id=2] [ext_resource path="res://resources/road/roadBump.tres" type="Curve3D" id=3]
[node name="roadBump" type="MeshInstance"] transform = Transform( 1, 0, 0, 0, 1, -0.0001179, 0, 0.0001179, 1, 0, 0, 0 ) mesh = ExtResource( 1 ) material/0 = null material/1 = null material/2 = null script = ExtResource( 2 ) reset_index = 1 speed_constrains = PoolVector3Array( 0.45, 0.8, 0.12, 0.45, 0.8, -0.02, 1.15, 1.55, 0.12 ) force_penalties = PoolVector3Array( 0, 5, 10, 0, 0, 0, 0, 0, 7 ) path_penalties = [ 0.0, 0.5 ]
[node name="Path" type="Path" parent="."] curve = ExtResource( 3 )
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