Public repository for MUR pre alpha
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  1. [gd_scene load_steps=4 format=2]
  2. [ext_resource path="res://assets/road/roadStraightLongBump.obj" type="ArrayMesh" id=1]
  3. [ext_resource path="res://scripts/road/road.gd" type="Script" id=2]
  4. [ext_resource path="res://resources/road/roadStraightLongBump.tres" type="Curve3D" id=3]
  5. [node name="roadStraightLongBump" type="MeshInstance"]
  6. mesh = ExtResource( 1 )
  7. material/0 = null
  8. material/1 = null
  9. material/2 = null
  10. script = ExtResource( 2 )
  11. reset_index = 1
  12. speed_constrains = PoolVector3Array( 0.1, 0.8, 0.13, 0.1, 0.8, -0.05, 1.2, 1.6, 0.13 )
  13. force_penalties = PoolVector3Array( 0, 4, 15, 0, 0, 0, 0, 0, 5 )
  14. torque_penalties = PoolVector3Array( 0.2, 0, 0, 0, 0, 0, 0.1, 0, 0 )
  15. path_penalties = [ 0.0, 0.7 ]
  16. [node name="Path" type="Path" parent="."]
  17. curve = ExtResource( 3 )
  18. [node name="PathFollow" type="PathFollow" parent="Path"]
  19. transform = Transform( 1, 0, 0, 0, 0.743809, -0.668391, 0, 0.668391, 0.743809, 0, 0.100104, 1.55236 )
  20. offset = 1.62