diff --git a/scripts/menus/main_menu.gd b/scripts/menus/main_menu.gd index 146fc88..9913b7b 100644 --- a/scripts/menus/main_menu.gd +++ b/scripts/menus/main_menu.gd @@ -8,6 +8,7 @@ var SettingsMenu = preload("res://scenes/menus/SettingsMenu.tscn") func _ready(): gamestate.connect("server_disconnected", self, "_server_disconnected") + func _draw(): find_node("multiplayer").grab_focus()