; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Spatial", "class": "BaseInventory", "language": "GDScript", "path": "res://scripts/player/base_inventory.gd" }, { "base": "Spatial", "class": "Game", "language": "GDScript", "path": "res://scripts/game/game.gd" }, { "base": "Spatial", "class": "GameServer", "language": "GDScript", "path": "res://scripts/networking/game_server.gd" }, { "base": "Spatial", "class": "GameServerRequests", "language": "GDScript", "path": "res://scripts/networking/game_server_requests.gd" }, { "base": "Node", "class": "Player", "language": "GDScript", "path": "res://scripts/player/player.gd" }, { "base": "Spatial", "class": "Preview", "language": "GDScript", "path": "res://scripts/player/inventory_preview.gd" }, { "base": "MeshInstance", "class": "Road", "language": "GDScript", "path": "res://scripts/road/road.gd" }, { "base": "Spatial", "class": "Route", "language": "GDScript", "path": "res://scripts/game/route.gd" }, { "base": "Node", "class": "TracksFactory", "language": "GDScript", "path": "res://scripts/road/roads_factory.gd" } ] _global_script_class_icons={ "BaseInventory": "", "Game": "", "GameServer": "", "GameServerRequests": "", "Player": "", "Preview": "", "Road": "", "Route": "", "TracksFactory": "" } [application] config/name="MUR_pre_alpha" run/main_scene="res://scenes/menus/MainMenu.tscn" boot_splash/fullsize=false config/icon="res://icon.png" [autoload] gamestate="*res://scripts/game/gamestate.gd" client="*res://scripts/networking/client.gd" server="*res://scripts/networking/server.gd" game_server="*res://scripts/networking/game_server.gd" roads_factory="*res://scripts/road/roads_factory.gd" config="*res://scripts/game/config.gd" config_apply="*res://scripts/game/config_apply.gd" util="*res://scripts/Util.gd" [display] window/size/width=1920 window/size/height=1080 window/size/resizable=false window/stretch/mode="2d" window/stretch/aspect="expand" [input] ui_cancel={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) ] } controls_thrust={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } controls_break={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) ] } controls_add_road={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null) ] } controls_next_road_type={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ] } controls_prev_road_type={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ] } controls_next_road_variant={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ] } controls_prev_road_variant={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ] } controls_reset={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null) ] } debug_camera_1={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null) ] } debug_camera_2={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null) ] } debug_camera_3={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null) ] } debug_camera_4={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null) ] } controls_menu={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) ] } [layer_names] 3d_physics/layer_1="player_1" 3d_physics/layer_2="player_2" 3d_physics/layer_3="player_3" 3d_physics/layer_4="player_4" 3d_physics/layer_5="preview" [locale] translations=PoolStringArray( "res://resources/ui/i18n.csv", "res://resources/ui/i18n.en.translation", "res://resources/ui/i18n.de.translation" ) locale_filter=[ 0, [ ] ] [rendering] threads/thread_model=2 environment/default_environment="res://default_env.tres"