[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/road/roadCornerLarge.obj" type="ArrayMesh" id=1] [ext_resource path="res://scripts/road/road.gd" type="Script" id=2] [ext_resource path="res://resources/road/roadCornerLarge.tres" type="Curve3D" id=3] [node name="roadCornerLarge" type="MeshInstance"] mesh = ExtResource( 1 ) material/0 = null material/1 = null material/2 = null script = ExtResource( 2 ) end_rotation = Vector3( 0, -1.571, 0 ) speed_constrains = PoolVector3Array( 0.2, 0.6, 0.13, 0.6, 1.5, 0.1, 1.5, 2.36, 0.13 ) force_penalties = PoolVector3Array( 2, 0, 8 ) torque_penalties = PoolVector3Array( 0.5, 0.1, 0.1 ) [node name="Path" type="Path" parent="."] curve = ExtResource( 3 )