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19 lines
429 B
19 lines
429 B
extends MeshInstance
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var old_rotation = 0
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func _process(delta):
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var parent_rotation = get_parent().get_parent().get_rotation_degrees().y
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var rotation = (int(parent_rotation * 10) % 225 ) / 10
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if parent_rotation < 0:
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rotation *= -1
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if rotation > old_rotation:
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rotation += rotation - old_rotation
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else:
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rotation -= old_rotation - rotation
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old_rotation = rotation
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#set_rotation_degrees(Vector3(0,rotation,0))
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