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86 lines
3.0 KiB
86 lines
3.0 KiB
[gd_scene load_steps=8 format=2]
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[ext_resource path="res://scripts/player/player.gd" type="Script" id=1]
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[ext_resource path="res://scripts/player/race_car.gd" type="Script" id=2]
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[ext_resource path="res://assets/raceCar/body.obj" type="ArrayMesh" id=3]
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[ext_resource path="res://assets/raceCar/wheel.obj" type="ArrayMesh" id=4]
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[sub_resource type="Curve3D" id=1]
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bake_interval = 0.05
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_data = {
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"points": PoolVector3Array( ),
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"tilts": PoolRealArray( )
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}
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[sub_resource type="SpatialMaterial" id=2]
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albedo_color = Color( 0.14902, 0.14902, 0.14902, 1 )
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[sub_resource type="BoxShape" id=3]
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extents = Vector3( 0.075079, 0.03, 0.13 )
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[node name="Player" type="Spatial"]
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script = ExtResource( 1 )
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[node name="Path" type="Path" parent="."]
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curve = SubResource( 1 )
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[node name="PathFollow" type="PathFollow" parent="Path"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 0, 0 )
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v_offset = 0.015
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rotation_mode = 4
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loop = false
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[node name="raceCar" type="KinematicBody" parent="Path/PathFollow"]
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collision_layer = 31
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collision_mask = 31
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script = ExtResource( 2 )
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[node name="body" type="MeshInstance" parent="Path/PathFollow/raceCar"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.125 )
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mesh = ExtResource( 3 )
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material/0 = null
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material/1 = null
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material/2 = null
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[node name="wheelBackLeft" type="MeshInstance" parent="Path/PathFollow/raceCar"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.061, 0.024, -0.082 )
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mesh = ExtResource( 4 )
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material/0 = SubResource( 2 )
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material/1 = null
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[node name="wheelBackRight" type="MeshInstance" parent="Path/PathFollow/raceCar"]
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transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.061, 0.024, -0.082 )
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mesh = ExtResource( 4 )
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material/0 = SubResource( 2 )
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material/1 = null
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[node name="wheelFrontLeft" type="MeshInstance" parent="Path/PathFollow/raceCar"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.061, 0.024, 0.078 )
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mesh = ExtResource( 4 )
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material/0 = SubResource( 2 )
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material/1 = null
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[node name="wheelFrontRight" type="MeshInstance" parent="Path/PathFollow/raceCar"]
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transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.061, 0.024, 0.078 )
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mesh = ExtResource( 4 )
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material/0 = SubResource( 2 )
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material/1 = null
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[node name="collision" type="CollisionShape" parent="Path/PathFollow/raceCar"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.03, 0.01 )
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shape = SubResource( 3 )
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[node name="CameraTarget" type="Spatial" parent="Path/PathFollow/raceCar"]
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transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.3, -0.6 )
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[node name="ray" type="RayCast" parent="Path/PathFollow/raceCar"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0.2 )
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enabled = true
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cast_to = Vector3( 0, -0.2, 0 )
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collision_mask = 0
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[node name="ResetTimer" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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[connection signal="road_entered" from="Path/PathFollow/raceCar" to="." method="_on_raceCar_road_entered"]
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[connection signal="timeout" from="ResetTimer" to="." method="_on_ResetTimer_timeout"]
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