|  |  | @ -389,16 +389,16 @@ Game.prototype.endRound = function() { | 
			
		
	
		
			
				
					|  |  |  |         if (self.playing) { | 
			
		
	
		
			
				
					|  |  |  |             self.Interface.disableRollDices(false); | 
			
		
	
		
			
				
					|  |  |  |             self.Interface.disableRestart(false); | 
			
		
	
		
			
				
					|  |  |  |             self.Interface.showMessage("Player's turn!"); | 
			
		
	
		
			
				
					|  |  |  |         } else { | 
			
		
	
		
			
				
					|  |  |  |             self.Interface.showMessage("CPU's turn!", self.messageTime, function() { | 
			
		
	
		
			
				
					|  |  |  |                 if (!self.playing) { | 
			
		
	
		
			
				
					|  |  |  |                     setTimeout(function() { | 
			
		
	
		
			
				
					|  |  |  |                         self.rollDices(); | 
			
		
	
		
			
				
					|  |  |  |                     }, self.cpuspeed); | 
			
		
	
		
			
				
					|  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |             }); | 
			
		
	
		
			
				
					|  |  |  |         } | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |         self.Interface.showMessage(self.playing ? "Player's Turn!" : "CPU's turn!", self.messageTime, function() { | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |             if (!self.playing) { | 
			
		
	
		
			
				
					|  |  |  |                 setTimeout(function() { | 
			
		
	
		
			
				
					|  |  |  |                     self.rollDices(); | 
			
		
	
		
			
				
					|  |  |  |                 }, self.cpuspeed); | 
			
		
	
		
			
				
					|  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |         }); | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  | } | 
			
		
	
	
		
			
				
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