From 604fd3871b779a9cafbd328e75e35a695e9bf12a Mon Sep 17 00:00:00 2001 From: Lurkars Date: Sun, 15 Mar 2020 12:01:56 +0100 Subject: [PATCH] changed var to let --- js/interface.js | 78 ++++++++++++++++++++++++------------------------- 1 file changed, 39 insertions(+), 39 deletions(-) diff --git a/js/interface.js b/js/interface.js index 78c6be1..22eeda3 100644 --- a/js/interface.js +++ b/js/interface.js @@ -3,7 +3,7 @@ */ function Interface() { - var self = this; + let self = this; // Event Objects for callbacks self.events = {}; @@ -28,20 +28,20 @@ function Interface() { self.message = document.querySelector('#message'); // add click events - self.restartButton.addEventListener("click", function() { + self.restartButton.addEventListener("click", function () { if (!this.classList.contains('disabled')) { self.fireEvent("restart"); } }); - self.pointsButton.addEventListener("click", function() { + self.pointsButton.addEventListener("click", function () { if (self.playing && !this.classList.contains('disabled')) { self.fireEvent("takePoints"); } }); - self.dicesButton.addEventListener("click", function() { + self.dicesButton.addEventListener("click", function () { if (self.playing && !this.classList.contains('disabled')) { self.fireEvent("addPoints"); self.fireEvent("rollDices"); @@ -49,10 +49,10 @@ function Interface() { }); // add click events for dices - for (var diceIndex = 0; diceIndex < 6; diceIndex++) { - var diceContainer = self.dices[diceIndex]; + for (let diceIndex = 0; diceIndex < 6; diceIndex++) { + let diceContainer = self.dices[diceIndex]; diceContainer.diceIndex = diceIndex; - diceContainer.addEventListener("click", function() { + diceContainer.addEventListener("click", function () { if (self.playing && !this.classList.contains('disabled')) { self.fireEvent("toggleDice", this.diceIndex); } @@ -65,7 +65,7 @@ function Interface() { /** * setup init state */ -Interface.prototype.setup = function() { +Interface.prototype.setup = function () { this.dicesButton.classList.add("disabled"); this.pointsButton.classList.add("disabled"); this.message.classList.remove('visible'); @@ -75,7 +75,7 @@ Interface.prototype.setup = function() { /** * register callbacks for events */ -Interface.prototype.on = function(event, callback) { +Interface.prototype.on = function (event, callback) { if (!this.events[event]) { this.events[event] = []; } @@ -85,10 +85,10 @@ Interface.prototype.on = function(event, callback) { /** * fire events and execute callbacks */ -Interface.prototype.fireEvent = function(event, data) { - var callbacks = this.events[event]; +Interface.prototype.fireEvent = function (event, data) { + let callbacks = this.events[event]; if (callbacks) { - callbacks.forEach(function(callback) { + callbacks.forEach(function (callback) { callback(data); }); } @@ -97,12 +97,12 @@ Interface.prototype.fireEvent = function(event, data) { /** * Set dices */ -Interface.prototype.setDices = function(dices) { - var self = this; +Interface.prototype.setDices = function (dices) { + let self = this; - for (var diceIndex = 0; diceIndex < 6; diceIndex++) { - var dice = dices[diceIndex]; - var diceContainer = self.dices[diceIndex]; + for (let diceIndex = 0; diceIndex < 6; diceIndex++) { + let dice = dices[diceIndex]; + let diceContainer = self.dices[diceIndex]; diceContainer.innerHTML = dice.value + 1; if (dice.disabled) { @@ -129,18 +129,18 @@ Interface.prototype.setDices = function(dices) { /** * fire dices animation */ -Interface.prototype.animateDices = function(dices, timeout, callback) { - var self = this; - for (var diceIndex = 0; diceIndex < 6; diceIndex++) { - var dice = dices[diceIndex]; +Interface.prototype.animateDices = function (dices, timeout, callback) { + let self = this; + for (let diceIndex = 0; diceIndex < 6; diceIndex++) { + let dice = dices[diceIndex]; if (!dice.disabled && !dice.selected) { self.dices[diceIndex].classList.add("animate"); self.dices[diceIndex].classList.add("duration" + diceIndex); } } - setTimeout(function() { - for (var diceIndex = 0; diceIndex < 6; diceIndex++) { + setTimeout(function () { + for (let diceIndex = 0; diceIndex < 6; diceIndex++) { self.dices[diceIndex].classList.remove("animate"); } if (callback) { @@ -152,7 +152,7 @@ Interface.prototype.animateDices = function(dices, timeout, callback) { /** * set disabled state of 'restart' button */ -Interface.prototype.disableRestart = function(disabled) { +Interface.prototype.disableRestart = function (disabled) { if (disabled) { this.restartButton.classList.add("disabled") } else { @@ -163,7 +163,7 @@ Interface.prototype.disableRestart = function(disabled) { /** * set disabled state of 'take points' button */ -Interface.prototype.disableTakePoints = function(disabled) { +Interface.prototype.disableTakePoints = function (disabled) { if (disabled) { this.pointsButton.classList.add("disabled") } else { @@ -174,7 +174,7 @@ Interface.prototype.disableTakePoints = function(disabled) { /** * set disabled state of 'roll dices' button */ -Interface.prototype.disableRollDices = function(disabled) { +Interface.prototype.disableRollDices = function (disabled) { if (disabled) { this.dicesButton.classList.add("disabled") } else { @@ -185,14 +185,14 @@ Interface.prototype.disableRollDices = function(disabled) { /** * set points */ -Interface.prototype.setPoints = function(points) { +Interface.prototype.setPoints = function (points) { this.points.innerHTML = points; }; /** * set playing status (Player or CPU) */ -Interface.prototype.setPlaying = function(playing) { +Interface.prototype.setPlaying = function (playing) { if (playing) { this.playing = true; this.playerScoreContainer.classList.add('active'); @@ -207,10 +207,10 @@ Interface.prototype.setPlaying = function(playing) { /** * set player data */ -Interface.prototype.setPlayer = function(player) { +Interface.prototype.setPlayer = function (player) { this.playerScore.innerHTML = player.score; - var zilchs = ''; - for (var i = 0; i < player.zilch; i++) { + let zilchs = ''; + for (let i = 0; i < player.zilch; i++) { zilchs += '
'; } this.playerZilch.innerHTML = zilchs; @@ -220,10 +220,10 @@ Interface.prototype.setPlayer = function(player) { /** * set cpu data */ -Interface.prototype.setCpu = function(cpu) { +Interface.prototype.setCpu = function (cpu) { this.cpuScore.innerHTML = cpu.score; - var zilchs = ''; - for (var i = 0; i < cpu.zilch; i++) { + let zilchs = ''; + for (let i = 0; i < cpu.zilch; i++) { zilchs += '
'; } @@ -233,15 +233,15 @@ Interface.prototype.setCpu = function(cpu) { /** * show message with timeout and callback */ -Interface.prototype.showMessage = function(message, timeout, callback) { - var self = this; +Interface.prototype.showMessage = function (message, timeout, callback) { + let self = this; self.message.innerHTML = '

' + message + '

'; self.message.classList.add('visible'); if (timeout) { - setTimeout(function() { + setTimeout(function () { self.clearMessage(callback); }, timeout); } else if (callback) { @@ -252,9 +252,9 @@ Interface.prototype.showMessage = function(message, timeout, callback) { /** * hide current message */ -Interface.prototype.clearMessage = function(callback) { +Interface.prototype.clearMessage = function (callback) { this.message.classList.remove('visible'); if (callback) { callback(); } -}; +}; \ No newline at end of file