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#ifndef ControlState_h
#define ControlState_h
#include <States.h>
#include <AT24C32.h>
#include <DS3231.h>
/*
abstract control state */ class ControlState { public: virtual void leftPressed(ViewStates &viewState, ControlStates &controlState) = 0; virtual void rightPressed(ViewStates &viewState, ControlStates &controlState) = 0; virtual void enterPressed(ViewStates &viewState, ControlStates &controlState) = 0; virtual void decrementPressed(ViewStates &viewState, ControlStates &controlState) = 0; virtual void incrementPressed(ViewStates &viewState, ControlStates &controlState) = 0; };
/*
control view state */ class ControlViewState : public ControlState { public: ControlViewState(AT24C32 &_at24c32); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: AT24C32 at24c32; };
/*
control time state */ class ControlTimeState : public ControlState { public: ControlTimeState(DS3231 &_ds3231, AT24C32 &_at24c32); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: DS3231 ds3231; AT24C32 at24c32; };
/*
control seconds state */ class ControlSecondsState : public ControlState { public: ControlSecondsState(DS3231 &_ds3231); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: DS3231 ds3231; };
/*
control date state */ class ControlDateState : public ControlState { public: ControlDateState(DS3231 &_ds3231); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: DS3231 ds3231; };
/*
control color value state */ class ControlColorState : public ControlState { public: ControlColorState(AT24C32 &_at24c32); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: AT24C32 at24c32; void decrementColorR(); void incrementColorR(); void decrementColorG(); void incrementColorG(); void decrementColorB(); void incrementColorB(); };
/*
control text state */ class ControlTextState : public ControlState { public: ControlTextState(AT24C32 &_at24c32); void leftPressed(ViewStates &viewState, ControlStates &controlState); void rightPressed(ViewStates &viewState, ControlStates &controlState); void enterPressed(ViewStates &viewState, ControlStates &controlState); void decrementPressed(ViewStates &viewState, ControlStates &controlState); void incrementPressed(ViewStates &viewState, ControlStates &controlState);
protected: AT24C32 at24c32; };
#endif
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