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#include <ControlStates.h>
ControlColorState::ControlColorState(AT24C32 &_at24c32)
{
at24c32 = _at24c32;
}
void ControlColorState::leftPressed(ViewStates &viewState, ControlStates &controlState)
{
switch (controlState)
{
case ControlStates::COLOR_R:
controlState = ControlStates::COLOR_B;
break;
case ControlStates::COLOR_G:
controlState = ControlStates::COLOR_R;
break;
case ControlStates::COLOR_B:
controlState = ControlStates::COLOR_G;
break;
}
};
void ControlColorState::rightPressed(ViewStates &viewState, ControlStates &controlState)
{
switch (controlState)
{
case ControlStates::COLOR_R:
controlState = ControlStates::COLOR_G;
break;
case ControlStates::COLOR_G:
controlState = ControlStates::COLOR_B;
break;
case ControlStates::COLOR_B:
controlState = ControlStates::COLOR_R;
break;
}
};
void ControlColorState::enterPressed(ViewStates &viewState, ControlStates &controlState)
{
controlState = ControlStates::VIEW;
};
void ControlColorState::decrementPressed(ViewStates &viewState, ControlStates &controlState)
{
switch (controlState)
{
case ControlStates::COLOR_R:
decrementColorR();
break;
case ControlStates::COLOR_G:
decrementColorG();
break;
case ControlStates::COLOR_B:
decrementColorB();
break;
}
};
void ControlColorState::incrementPressed(ViewStates &viewState, ControlStates &controlState)
{
switch (controlState)
{
case ControlStates::COLOR_R:
incrementColorR();
break;
case ControlStates::COLOR_G:
incrementColorG();
break;
case ControlStates::COLOR_B:
incrementColorB();
break;
}
};
void ControlColorState::decrementColorR()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t red = (color >> 5);
red = (red - 1) % 8;
color = (red << 5) + (color & 0x1F);
at24c32.write(COLOR_ADDRESS, color);
}
void ControlColorState::incrementColorR()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t red = (color >> 5);
red = (red + 1) % 8;
color = (red << 5) + (color & 0x1F);
at24c32.write(COLOR_ADDRESS, color);
}
void ControlColorState::decrementColorG()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t green = (color >> 2) & 0x07;
green = (green - 1) % 8;
color = (green << 2) + (color & 0xE3);
at24c32.write(COLOR_ADDRESS, color);
}
void ControlColorState::incrementColorG()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t green = (color >> 2) & 0x07;
green = (green + 1) % 8;
color = (green << 2) + (color & 0xE3);
at24c32.write(COLOR_ADDRESS, color);
}
void ControlColorState::decrementColorB()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t blue = color & 0x03;
blue = (blue - 1) % 4;
color = blue + (color & 0xFC);
at24c32.write(COLOR_ADDRESS, color);
}
void ControlColorState::incrementColorB()
{
uint8_t color = at24c32.read(COLOR_ADDRESS);
uint8_t blue = color & 0x03;
blue = (blue + 1) % 4;
color = blue + (color & 0xFC);
at24c32.write(COLOR_ADDRESS, color);
}