Public repository for MUR pre alpha
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/raceCar/body.obj" type="ArrayMesh" id=1]
[node name="PathFollow" type="PathFollow"]
rotation_mode = 4
loop = false
[node name="body" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 0.999999, 0, 0, -0.125 )
mesh = ExtResource( 1 )
material/0 = null
material/1 = null
material/2 = null