|  | @ -162,22 +162,20 @@ Interface.prototype.setPlaying = function(playing) { | 
		
	
		
			
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				|  |  | Interface.prototype.setPlayer = function(player) { |  |  | Interface.prototype.setPlayer = function(player) { | 
		
	
		
			
				|  |  |     this.playerScore.innerHTML = player.score; |  |  |     this.playerScore.innerHTML = player.score; | 
		
	
		
			
				|  |  |     var zilchs = " "; |  |  |  | 
		
	
		
			
				|  |  |  |  |  |     var zilchs = ''; | 
		
	
		
			
				|  |  |     for (var i = 0; i < player.zilch; i++) { |  |  |     for (var i = 0; i < player.zilch; i++) { | 
		
	
		
			
				|  |  |         zilchs += "◾" |  |  |  | 
		
	
		
			
				|  |  |  |  |  |         zilchs += '<div class="point"></div>'; | 
		
	
		
			
				|  |  |     } |  |  |     } | 
		
	
		
			
				|  |  |     zilchs += " "; |  |  |  | 
		
	
		
			
				|  |  |     this.playerZilch.innerHTML = zilchs; |  |  |     this.playerZilch.innerHTML = zilchs; | 
		
	
		
			
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				|  |  | }; |  |  | }; | 
		
	
		
			
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				|  |  | Interface.prototype.setCpu = function(cpu) { |  |  | Interface.prototype.setCpu = function(cpu) { | 
		
	
		
			
				|  |  |     this.cpuScore.innerHTML = cpu.score; |  |  |     this.cpuScore.innerHTML = cpu.score; | 
		
	
		
			
				|  |  |     var zilchs = " "; |  |  |  | 
		
	
		
			
				|  |  |  |  |  |     var zilchs = ''; | 
		
	
		
			
				|  |  |     for (var i = 0; i < cpu.zilch; i++) { |  |  |     for (var i = 0; i < cpu.zilch; i++) { | 
		
	
		
			
				|  |  |         zilchs += "◾" |  |  |  | 
		
	
		
			
				|  |  |  |  |  |         zilchs += '<div class="point"></div>'; | 
		
	
		
			
				|  |  |     } |  |  |     } | 
		
	
		
			
				|  |  |     zilchs += " "; |  |  |  | 
		
	
		
			
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				|  |  |     this.cpuZilch.innerHTML = zilchs; |  |  |     this.cpuZilch.innerHTML = zilchs; | 
		
	
		
			
				|  |  | }; |  |  | }; | 
		
	
	
		
			
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